I Think I’m In Louvre

Thanks to my buds at Nintendo World Report, I was given the opportunity to write about the Nintendo 3DS Guide: Louvre. It’s a bit of software developed by folks at indieszero (a studio with one of the most eclectic catalogs I’ve ever seen; from DualPenSports, to NES Remix) that acts as both a virtual experience of the famed art museum, and as a companion piece for an actual trip. 


Here’s an excerpt, where I put forward the notion that Nintendo itself could learn from the Louvre in regards to preserving history.

Perhaps there remains a lesson to be learned here after all. Before all else, the Louvre functions as a keeper of history. The facility and its staff educate, maintain, and enable the study of artwork so that visitors may understand the importance of expression. Nintendo, too, can and should preserve its own history. Their efforts are made visible through the Virtual Console and various software releases like Kirby’s Dream Collection and Super Mario All-Stars. While Nintendo’s intentions thus far have been good, there is a lot of work left to be done. Not knowing if or when I will be able to play Yoshi’s Island on the Virtual Console is a shame, and Nintendo must remedy that. Nontheless, it’s undeniable that Nintendo has a rich history that goes far beyond video games. Nintendo should reflect on its roots and consider novel ways in which gamers may learn about how the company came to be what it is today.


I hope you can find the time to check it out, as well as other Nintendo World Report works.



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